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Crab game engine
Crab game engine










crab game engine

#CRAB GAME ENGINE SERIES#

With our equipment a reduction in tape speed is accompanied by a corresponding 1 Webster' s dictionary defines a glissando as "a rapid series of consecutive notes played on a piano, harp, or other similar instrument by sliding one or more fingers across adjacent keys or strings." *A tape copy of one of the songs in this recording was sent to the Kay Electric Company, Pine Brook, N. If the pitch change is actually stepwise rather than continuous, this fact would be revealed to the ear in a playback at a reduced tape speed. Since our analyses are based on the banded character of these elements, one may well wonder how accurately the sonagrams portray the true character of the sound. The sonagrams were made with a Vibralyzer sound spectr0graph.s We have been particularly interested in the elements of these songs in which there is a rapid and stepwise change in pitch. Borror, using a Nagra III recorder, a tape speed of 15 ips, and a D33 American microphone mounted in a 24-inch parabolic reflector. 7931, made on the north rim of Crater Lake, Oregon, 24 July 1%5 the recording was made by D. METHODS This study was made of the songs in a single recording (with 14 songs), OSU recording no.

crab game engine

In the course of graphing Solitaire songs we made some sonagrams using a narrow-band filter, and it was noticed that some of the slurs had a banded appearance m these sonagrams this suggested that the abrupt pitch change was stepwise rather than continuous-in the nature of a g1issando.l Repeated graphing of these "slurs" and studies of the resulting sonagrams have revealed some interesting things about song structure in this bird. Since the mark on the sonagram is continuous, the assump-tion is that the abrupt rise or fall in pitch is continuous, hence the term slur appears to be appropriate for such a sound. Songs of the Townsend' s Solitaire (Myadestes townsendi), like the songs of many other birds, contain elements that appear in wide-band sonagrams to be abrupt slurs, sometimes ranging over half an octave or more in less than 0.01 second. Most song structure studies have been concerned primarily with temporal patterns and only general features of frequency, which are best shown by wide-band sonagrams.

crab game engine

Sonagrams made with a narrow-band filter are seldom used because they exaggerate the timewise spread of a sound, even though they reveal details of frequency more precisely than. S TUDIES of bird song structure with a sound spectrograph are generally based on sonagrams made with a wide-band filter such sonagrams exaggerate the frequency spread of a sound, but reveal minute features of tempo. In this chapter, we will present a review of the preliminary data collected to date. The game has been tested by a group of approximately 30 teenagers over a period of about 6 months, over which data was collected. This educational game aims to assess the possible impacts that its use has on learning and skill development related to auditory memory, qualitative discrimination of musical sound height (pitch-in the range of an octave with a central point in 440 Hz), visual identification of musical notation symbols and its relative organization according to the grammar rules of traditional music spelling. In this chapter we’ll talk yet, albeit briefly, about the game engine used in the development of this educational application. After that, we will make the summary presentation of the music educational game FLAPPY CRAB, a clone of the GEARS Studios Flappy Bird, developed for mobile devices and other platforms with the UNITY 3D© game engine. The chapter begins with a brief introduction to the concepts listed above, trying to consider them in the school context. It also analyzes the concepts of gamification, mashup/remix and presents its possible usage in education-music teaching-through the development of the project/educational game FLAPPY CRAB. This chapter discusses some possibilities of gamification and remixing processes for music education.












Crab game engine